After getting a bit lot of bugs during the GD4, and trying to figure it out decided to move to GD3 as it had more tutorials on how to solve errors and get throu...
Fixed a ton of bugs especially walls having weird collisions and the player just being overall weird in terms of movement, Implemented simple interactions where...
Made a first-person camera and movement with a capsule... Movement is broken and fixed to a certain angle, where the movement is not based on the camera, but ra...
A Small room was made to announce the start of a person's journey to stop being lazy. The room is small and cannot be moved around in. Not even a player you can...